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A drink or two may help you loosen up, but a drunk DM equals chaos. I ran a Halloween one shot my first Legends never die Johnny Cash 1932 2003 signature shirt of DMing, and it was a crazy, glorious mess. It was intended to be a horror/PC meat grinder, but it ended up being the Johnny Bravo/Scooby-Doo crossover on acid. I let the players do pretty much whatever they wanted, gave them a deck of many things (which immediately granted one player a +3 axe despite the PCs being around level 5), and we never finished it because I was too sloshed to keep track of anything that was going on. Granted, most everyone enjoyed the silliness and we still talk about it to this day, but I can only imagine how derailed the campaign would’ve become had I drank that much during a regular game.