If you owe that much wealth to a city, then that means that city has put out that much wealth, one way or another, on your behalf. The Battletech Overheated shirt worst they can do is send people to try to motivate you, but, so what? If you default, the city’s economy collapses, if it hasn’t already. It will likely have problems paying its guards or soldiers or courtiers or any other number of things. So, how do you resolve this? Instead of investing your money into paying back the debt, you invest your money into the city’s infrastructure. You buy the constabulary, the services, everything out from under them. You ensure the machinery go on, and then…
Unsurprisingly, the rap and love potion worked as the Battletech Overheated shirt hurried their way out of the cave as Lil Devito offered the dragoness a polymorph potion. About 20 minutes later Lil Devito exited the cave with a thumbs up. After giving the dragoness time to return to her normal form, the party went back into the cave and told her of the DPA’s crimes of oppression against her new lover. Also mentioning how the DPA must be a leech in daring to compare to her power. This is all she needed to hear before flying to the DPA’s building and destroying it and all inside, freeing the Devitos and leaving any sign of the DPA to ruin. And that is how my party executed one of the most far fetched but favorite plan thus far…. ill leave you with one final image i created to commemorate the meet up.
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First, introduce the tarrasque at a relatively low lever, when the PCs have zero chance of Battletech Overheated shirt against it. The tarrasque is a monster-movie monster, like Godzilla or King Kong. And the most memorable part of monster movies is almost never the final battle. The best parts are the wild struggles to escape, the often ill-advised plans to bring them down, and the general social chaos left in the wake of a creature so powerful. So have the tarrasque show up when the players are level ten. Have an adventure around them escaping through the monster-infested sewers, because if they try and run above ground they’re sure to be devoured.
“Night of the Meek” is Christmas Eve. Henry Corwin, a down-and-out ne’er-do-well, dressed in a Battletech Overheated shirt, worn-out Santa Claus suit, has just spent his last few dollars on a sandwich and six drinks at the neighborhood bar. While Bruce, the bartender, is on the phone, he sees Corwin reaching for the bottle; Bruce throws him out. Corwin arrives for his seasonal job as a department store Santa, an hour late and obviously drunk. When customers complain, Dundee, the manager, fires him and orders him off the premises. Corwin says that he drinks because he lives in a “dirty rooming house on a street filled with hungry kids and shabby people” for whom he is incapable of fulfilling his desired role as Santa. He declares that if he had just one wish granted him on Christmas Eve, he’d “like to see the meek inherit the earth”. Still in his outfit, he returns to the bar but is refused re-entry by Bruce. Stumbling into an alley, he hears sleigh bells. A cat knocks down a large burlap bag full of empty cans; but when he trips over it, it is now filled with gift-wrapped packages. As he starts giving them away, he realizes that the bag is somehow producing any item that is asked for. Overjoyed at his sudden ability to fulfill dreams, Corwin proceeds to hand out presents to passing children and then to derelict men attending Christmas Eve service at Sister Florence’s “Delancey Street Mission House”. Irritated by the disruption and outraged by Corwin’s offer of a new dress, Sister Florence hurries outside to fetch Officer Flaherty, who arrests Corwin for stealing the presents from his former place of employment. At the police station, Dundee reaches into the garbage bag to display some of the purportedly stolen goods, but instead finds the empty cans and the cat.